The real significance of new Super Mario Cereal
The Internet was abuzz within the past couple of weeks with the news that Kellogg was partnering with Nintendo to launch a new, limited edition Super Mario Cereal that will be available by December 11th. This is far more than just another cereal with marshmallows, but one that is associated with a prominent video game adored by many consumers. On these facts alone, it is easily one of the most "fun" new cereals to launch in quite some time.
That all makes sense, so the hoopla is not unexpected. Of course, this isn't the first video game-themed cereal (think Donkey Kong in 1982, Pac-Man in 1983, and a 1988 Nintendo Cereal System brand also featuring Super Mario, along with Zelda). But, what makes this latest Nintendo branded cereal really stand out is the fact that the box can actually become part of the electronic gaming experience.
Built into every box are NFC (near-field communication) tags that be detected by the new Nintendo Switch game controllers, which is similar to how Nintendo's "amiibo" figurines can also be linked up. When the controller and the box are in contact, users receive virtual gold coins or hearts as power-ups during the game. In other words, this cereal is more than just a promotional item - it also functions as an accessory.
Nintendo has been regaining cachet within the video gaming world with their new Switch system, and this tie in with cereal will certainly add to their growing brand capital. But, this should also be a boost to Kellogg as well. Interestingly, however, the Kellogg's logo is not found on the box cover, so being downplayed many consumers might not even realize this comes from the Battle Creek company. Nonetheless, in addition to the sales of cereal, this could be a tremendous learning experience for Kellogg on how to partner effectively with other strong brands.
I have long advocated that there are many opportunities for more co-branding between cereal companies and non-food entities. Obviously, this is not new, but this latest Kellogg-Nintendo partnership suggests that it could be taken to a much higher level. We've seen movies, TV shows and sports heavily linked over the years, but what about clothing, cars, music, travel, causes, etc.?
All this might be just what is needed to get people eating out of their bowls regularly every morning.
(Image: Nintendo)
That all makes sense, so the hoopla is not unexpected. Of course, this isn't the first video game-themed cereal (think Donkey Kong in 1982, Pac-Man in 1983, and a 1988 Nintendo Cereal System brand also featuring Super Mario, along with Zelda). But, what makes this latest Nintendo branded cereal really stand out is the fact that the box can actually become part of the electronic gaming experience.
Built into every box are NFC (near-field communication) tags that be detected by the new Nintendo Switch game controllers, which is similar to how Nintendo's "amiibo" figurines can also be linked up. When the controller and the box are in contact, users receive virtual gold coins or hearts as power-ups during the game. In other words, this cereal is more than just a promotional item - it also functions as an accessory.
Nintendo has been regaining cachet within the video gaming world with their new Switch system, and this tie in with cereal will certainly add to their growing brand capital. But, this should also be a boost to Kellogg as well. Interestingly, however, the Kellogg's logo is not found on the box cover, so being downplayed many consumers might not even realize this comes from the Battle Creek company. Nonetheless, in addition to the sales of cereal, this could be a tremendous learning experience for Kellogg on how to partner effectively with other strong brands.
I have long advocated that there are many opportunities for more co-branding between cereal companies and non-food entities. Obviously, this is not new, but this latest Kellogg-Nintendo partnership suggests that it could be taken to a much higher level. We've seen movies, TV shows and sports heavily linked over the years, but what about clothing, cars, music, travel, causes, etc.?
All this might be just what is needed to get people eating out of their bowls regularly every morning.
(Image: Nintendo)
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